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space station seven

SPACE STATION SEVEN is a private project I made in my free time with Maya 3D and Arnold. It began with a scribble on paper. Then, I thought a 3d version will be nice. At the moment I havent Substance Painter. So I had to create the textures in oldschool way with Photoshop. For finishing I used Photoshop and Lightroom to give a bit dynamite dynamic.

I would be happy about a like. =)

Finally the picture composited in photoshop and finished with lightroom.

Finally the picture composited in photoshop and finished with lightroom.

The scattered ships on five paths around the station.

The scattered ships on five paths around the station.

Now planets are joining the party.

Now planets are joining the party.

Viewport of the scene in action.

Viewport of the scene in action.

First city was to too simple. I modelled some skyscraper and scattered them around a circle. In additional an area light give the smog.

First city was to too simple. I modelled some skyscraper and scattered them around a circle. In additional an area light give the smog.

For the bridges I wanted to stay low poly. And painted a texture with Photoshop to generate a freeway feeling.

For the bridges I wanted to stay low poly. And painted a texture with Photoshop to generate a freeway feeling.

The space ships, flying around space station seven. I scattered with MASH in the final scene.

The space ships, flying around space station seven. I scattered with MASH in the final scene.

I wanted mountains around. But after a while, I thought that the combination of a city inside a mountain ridge will be too much.

I wanted mountains around. But after a while, I thought that the combination of a city inside a mountain ridge will be too much.

First steps in 3D.

First steps in 3D.

A handmade scribble I used as a blueprint for modeling.

A handmade scribble I used as a blueprint for modeling.